Scooby-Doo...Where Are You! - Gold Key - Issue 15
Released December 1972
Stories
The Phantom Wolf
This is an original story. Scooby receives a letter asking him to investigate the Phantom Wolf haunting a town. The entire gang goes to the town with the understanding that it is Scooby's investigation. They stop off at a diner before going to the hotel. Fred and Daphne note the water tastes strange. They notice the locals seem very tired. They're told that they're not tired from the wolf, they wake up exhausted and callused.It's a good story. The clues are laid out effectively including one clue I didn't identify as a clue but remembered when it was explained. The mystery moves quickly and leads into dangerous places. The atmosphere is dark.
The town wakes and sleepwalks into the mountains, including Fred and Daphne. Velma, Shaggy and Scooby follow and fall down a mineshaft. In the mineshaft, they find a dog painted in luminescent paint. They make friends with him and he leads them to the mining operation. Everyone from the town and Fred and Daphne are mining gold. They also find the mastermind of the operation who was drugging the town through the water supply and controlling them through radio broadcasts. He tries to force Shaggy, Velma and Scooby to drink the water at gunpoint. This is another gun. Scooby destroys the radio transmitter with the drugged water.
This is another issue without a masked villain, though it does have the "phantom wolf".
Professor Putter - The Robot Watchman
This is an non-Scooby short. A scientist tasks his robot with guarding his house from a local burglar without recognizing the burglar looks like him. It's cute and funny how the scientist solves his problem by dressing up. I still dislike robots.
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